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Learning does not begin with a textbook or predetermined sequence knowledge and skills. Instead, it starts with identifying problems worth solving.

                                                                                                                                                   - Yong Zhao - Reach for Greatness

An Epic Adventure Story of us!

What if......we could take our global natural world and our challenges and break them down into tiny pieces? Pieces that represent our own backyards, our schoolyards, and our communities, states, even our countries?

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What if......each of us as individuals and communities could adopt these pieces?

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What if......that adoption could be further transformed into action? All of us individually and collectively tasked with working alongside our families, our peers, our friends, our educators teamed with real scientists, organizations, companies, and technology innovators from all over the world on carefully designed, themed challenges with a purpose. Challenges that executed locally but have both local and global impact (glocal). Projects that are carefully constructed to enable anyone, anywhere to make a difference in the restoration, preservation, and protection of our natural world for the benefit of all life on this great earth. 

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What if......in the processing of restoring our piece we organically discover our interconnectedness? Humans with all life on earth including each other. An understanding of the important purpose of each life, each unique role and the delicate balance that is our natural world and our extraordinary planet. Not only because someone told us about it. Not only because we read about it or watched it on television or saw it in a theater, but because we live it. Not one day but every day. An organic and viral epiphany that leads to the saving of many species, our natural world including ourselves.

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What if......this new level of connection also led to a deeper more authentic understanding of each other? Even genuine empathy that changed how we understand and interact with each other. What if it eradicated hate?

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Now just consider the idea that we could take the concept of a global puzzle and the adoption of our piece and create a global game. 

A purpose driven library of challenges that are created and managed online by breakthrough technology and ultimately played and task executed in both the digital and the real world. Outdoors in our natural spaces, in our homes, our schools, our workplaces and all around the communities in a way that would produce measurable, decisive, and positive change for all life on this great planet. 

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A mission executed TOGETHER by billions, of all ages, from all backgrounds and all walks of life; families, students, citizens, educators, expert scientists, organizations, companies, small businesses and technology innovators from all over the globe.

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The biggest most significant game ever played!

A mission that takes both our natural world and our problems, slices each into bite size pieces and molds and models them into challenges within the game. Projects that are designed to connect with our individual passions and interests no matter our age, background, or expertise. A model designed to organically;

THINK BIG - in a way that leads each of us to discover and embrace the fact that though our problems are big, they aren't too big to be resolved.

IA way to naturally lead each player to the realization that no one is too small and no START SMALL task too insignificant to make a difference. That each of us possesses the power to become a very valuable contributor to society in a deeply human sense in billions of vast and varied ways.

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To use our unique individual and collective knowledge and experiences, combined with out problem-solving skills to birth new ideas and innovation, creating epic change. To form a global team to ACT EPIC for the benefit of every life on this planet.

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